The Things That Shaped Me: Lone Wolf RPG Adventure Books

IMG_20160418_171337_829I’m an incredibly nostalgic person.

It also seems I’m not alone, judging by the popularity of stuff like Stranger Things and Ready Player One.

In order to feed my ever-ravenous nostalgia, I’ve spent many an afternoon on eBay tracking down copies of the old tabletop role-playing games I used to own as a kid: MERP, the TMNT role-playing game, Pendragon.

I loved RPGs as a kid. Every time I went to Waldenbooks, I seemed to leave with another game tucked under my arm. But buying and reading a role-playing game is very different from actually playing one. I learned early on that RPGs only work when there are other people interested in playing them with you.

This became a problem for me. Occasionally, I could rope my brother or some of my cousins into a game. Other times, my brother and his friends down the street would play Battletech and I’d try to shoehorn my way in (unsuccessfully). Most of the time though, I just sat in my bedroom and re-read the rule books. I made up various adventures, characters, and campaigns that I never got to play.

Then, on a day I cannot remember with any clarity, I stumbled upon the Lone Wolf Adventure books. It must’ve been in a Waldenbooks, but honestly, I can’t remember.

IMG_20160418_171607_374The Lone Wolf books were perfect: Choose Your Own Adventure meets solo-RPGing.

Unlike a typical Choose Your Own Adventure, I got to make choices even before the page-flipping began. I could “create” my character: choose his skills, his items, his weapons.

Perhaps best of all, there was a method for combat. The Random Number table served the same function as the twenty-and-twelve-and-ten-sided dice of normal tabletop role-playing. It was far more interactive than a typical CYOA, and it was high fantasy with a dark, D&D-kinda feel. I felt very grown-up playing the Lone Wolf books; almost like I was a teenager. They helped satisfy my desire to play a “real” role-playing game. I still longed to find someone willing to play RuneQuest with me, but Lone Wolf was enough to keep me happy.

IMG_20160418_172037_031Unfortunately, in the pre-Internet age, it was hard to find many Lone Wolf books. I’m not sure I ever found more than two. Just as quickly as I had found them and loved them, I had met a dead-end.

Flash-forward to today: I had completely forgotten about the Lone Wolf books.

Then my husband came home from work carrying three rough-edged mass market paperbacks on top of his stack of paperwork. (Important note: my husband works for a charity that runs a bunch of resale stores.)

“Found these in one of the thrift stores today,” he said. “Thought you’d like them.”

I looked at the books. The dawning realization that I’d seen them before — somewhere in the distant reaches of my childhood — overwhelmed me.

“I know those books,” I said, awed.

They were the Lone Wolf Adventure books.

IMG_20160418_171112_623Then I laughed almost hysterically. It was like seeing a long-lost best friend while standing in line at the DMV.

Books 3, 14, and 17.

IMG_20160418_171826_890I started with Book 3. Every page was dripping with nostalgic memories: the map at the front, the “Action Chart,” the “Combat Results Table.” I resisted the urge to look up anything on the Internet about how to “win” the adventure. I wanted my experience to be fresh, untainted.

I started the adventure on a Saturday afternoon, and by Saturday evening I had fought with ice barbarians, survived the attack of a crystal frostwyrm, made my way through the underground depths of Kalte, and defeated the evil wizard Vonotar without once having to start over. I was stoked. I immediately went to Amazon.com and ordered Books 4 & 5.

Even though I had scoured the interwebs to find copies of the old RPGs I used to own, I still hadn’t been able to find anyone else to play them with me (the story of my life, alas). That’s the trouble with tabletop RPGs: they aren’t made for solos. But the Lone Wolf Adventure books are the antidote for the lonely RPG-enthusiast. They fed my need for role-playing as a kid, and now as an adult, they’ve nourished my ever-hungry nostalgia.

I’ve got Book 4, The Chasm of Doom all queued up, and frankly, I can’t wait.

3 Comments

  1. Don Reed

    I’m right there with you on the Lone Wolf game books and the nostalgia . Last night I re-read/replayed book 1 and it was so much fun. To think I first read/played the book about 32 years ago is blowing my mind. Can’t wait for book 2 tonight! I picked up the first four books used about two years ago as I have little kids and I wanted them to experience them when they get a little older. If I keep having this much fun with the books, I may have to hunt down the whole collection. The books make me nostalgic back to the time I first fell in love with fantasy. It’s great I can relive the experience and still find joy in the books. I hope my children will one day love them and fantasy as much as I do.

    • JennyDetroit

      I have the urge to get all the books too! They are addictive!

      And yes, I am looking forward to sharing these with my kids someday. Which is another reason to collect the entire series: I’ve got three kids and I’ll need a bunch of books on hand to prevent infighting. I too have similar hopes that my kids will love fantasy. My oldest is four and she’s currently going through a dragon phase so that bodes well! 😀

      Hopefully, these books (and my Labyrinth and Dark Crystal DVDs, waiting in the wings) will help stir their hearts to love swords, dragons, and wizards like their mama does.

  2. Robert

    What a great story!

    Thanks for posting it. I’ve got a lot of nostalgia for that stuff too, although I never found these books. I would have loved them.

    Robert

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